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UNITY / OVERVIEW

Unity

Reflect Unity 6 runtime UI automatically and connect it to the same Semantic UI Tree, Inspector, MCP server, and external .NET tests used by Gua's other adapters.

Architecture

Unity runtime UIGua.UnityGua.RuntimeWebSocketTests / Inspector / MCP

com.link1345.gua starts automatically in Play Mode and Windows Players. It rebuilds semantic state from the real UI hierarchy every frame and applies external actions through Unity controls. Game code does not maintain a second test-only UI model.

Unity and Godot

ConcernUnityGodot
Game adapterManaged UPM packageGDScript + GDExtension
Automatic reflectionUI Toolkit / uGUI / TMPControl tree
External hostGua.Testing.UnityGua.Testing.Godot
Shared contractGua Core, Semantic UI Tree v2, action results, reset, diagnostics, screenshots, and WebSocket

See the Unity API and specification for the public surface, mappings, actions, and supported environment.